package com.yuexunit.mobilenurse.widget;

import android.app.Dialog;
import android.content.Context;
import android.content.DialogInterface;
import android.util.Log;
import android.view.Display;
import android.view.Gravity;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.TextView;

import com.yuexunit.mobilenurse.R;

/**
 * Created by work-jx on 2015/12/14.
 */
public class Dialog_BloodUnpass extends Dialog{

    public int FLAG_DISMISS = 1;
    public boolean flag = true;

    public Dialog_BloodUnpass(Context context) {
        super(context);
    }

    public Dialog_BloodUnpass(Context context, int theme) {
        super(context, theme);
    }

    public static class Builder {
        private Context context;
        private String title;
        private String message;
        private String positiveButtonText;
        private String negativeButtonText;
        private View contentView;
        private OnClickListener positiveButtonClickListener;
        private OnClickListener negativeButtonClickListener;
        private Dialog_BloodUnpass dialog;

        public Builder(Context context) {

            this.context = context;
        }

        public Builder setMessage(String message) {
            this.message = message;
            return this;
        }

        /**
         * Set the Dialog message from resource
         *
         * @param title
         * @return
         */
        public Builder setMessage(int message) {
            this.message = (String) context.getText(message);
            return this;
        }

        /**
         * Set the Dialog title from resource
         *
         * @param title
         * @return
         */
        public Builder setTitle(int title) {
            this.title = (String) context.getText(title);
            return this;
        }

        /**
         * Set the Dialog title from String
         *
         * @param title
         * @return
         */

        public Builder setTitle(String title) {
            this.title = title;
            return this;
        }

        public Builder setContentView(View v) {
            this.contentView = v;
            return this;
        }

        /**
         * Set the positive button resource and it's listener
         *
         * @param positiveButtonText
         * @return
         */
        public Builder setPositiveButton(int positiveButtonText,
                                         OnClickListener listener) {
            this.positiveButtonText = (String) context
                    .getText(positiveButtonText);
            this.positiveButtonClickListener = listener;
            return this;
        }

        public Builder setPositiveButton(String positiveButtonText,
                                         OnClickListener listener) {
            this.positiveButtonText = positiveButtonText;
            this.positiveButtonClickListener = listener;
            return this;
        }

        public Builder setNegativeButton(int negativeButtonText,
                                         OnClickListener listener) {
            this.negativeButtonText = (String) context
                    .getText(negativeButtonText);
            this.negativeButtonClickListener = listener;
            return this;
        }

        public Builder setNegativeButton(String negativeButtonText,
                                         OnClickListener listener) {
            this.negativeButtonText = negativeButtonText;
            this.negativeButtonClickListener = listener;
            return this;
        }

        public void setContext(){
            this.context = context;
        }


        public Dialog_BloodUnpass create() {

            LayoutInflater inflater = (LayoutInflater) context
                    .getSystemService(Context.LAYOUT_INFLATER_SERVICE);
            // instantiate the dialog with the custom Theme
            dialog = new Dialog_BloodUnpass(context, R.style.Dialog);
            View layout = inflater.inflate(R.layout.dialog_bloodunpass, null);
            dialog.addContentView(layout, new ViewGroup.LayoutParams(
                    ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));
            // set the dialog title
            //((TextView) layout.findViewById(R.id.title)).setText(title);
            // set the confirm button
            if (positiveButtonText != null) {
                ((Button) layout.findViewById(R.id.positiveButton))
                        .setText(positiveButtonText);
                if (positiveButtonClickListener != null) {
                    ((Button) layout.findViewById(R.id.positiveButton))
                            .setOnClickListener(new View.OnClickListener() {
                                public void onClick(View v) {
                                    positiveButtonClickListener.onClick(dialog,
                                            DialogInterface.BUTTON_POSITIVE);
                                }
                            });
                }
            } else {
                // if no confirm button just set the visibility to GONE
                layout.findViewById(R.id.positiveButton).setVisibility(
                        View.GONE);
            }
            // set the cancel button
            if (negativeButtonText != null) {
                ((Button) layout.findViewById(R.id.negativeButton))
                        .setText(negativeButtonText);
                if (negativeButtonClickListener != null) {
                    ((Button) layout.findViewById(R.id.negativeButton))
                            .setOnClickListener(new View.OnClickListener() {
                                public void onClick(View v) {
                                    negativeButtonClickListener.onClick(dialog,
                                            DialogInterface.BUTTON_NEGATIVE);
                                }
                            });
                }
            } else {
                // if no confirm button just set the visibility to GONE
                layout.findViewById(R.id.negativeButton).setVisibility(
                        View.GONE);
            }
            // set the content message
            if (message != null) {
                ((TextView) layout.findViewById(R.id.message)).setText(message);
            } else if (contentView != null) {
                // if no message set
                // add the contentView to the dialog body
               /* ((LinearLayout) layout.findViewById(R.id.message))
                        .removeAllViews();
                ((LinearLayout) layout.findViewById(R.id.message)).addView(
                        contentView, new ViewGroup.LayoutParams(
                                ViewGroup.LayoutParams.WRAP_CONTENT,
                                ViewGroup.LayoutParams.WRAP_CONTENT));*/
            }
            dialog.setContentView(layout);
            dialog.setCanceledOnTouchOutside(false);

            WindowManager m = (WindowManager) context
                    .getSystemService(Context.WINDOW_SERVICE);
            Display d = m.getDefaultDisplay(); // 获取屏幕宽、高用
            Window win = dialog.getWindow();
//            win.getDecorView().setPadding((int)(d.getWidth() * 0.2), (int)(d.getHeight() * 0.1), 0, 0);
            WindowManager.LayoutParams lp = win.getAttributes();
//            lp.width = WindowManager.LayoutParams.FILL_PARENT;
//            lp.height = WindowManager.LayoutParams.WRAP_CONTENT;
            lp.gravity = Gravity.CENTER;
            win.setAttributes(lp);

            /*
             * 将对话框的大小按屏幕大小的百分比设置
             */
//            WindowManager m = (WindowManager) context
//            		.getSystemService(Context.WINDOW_SERVICE);
//            Display d = m.getDefaultDisplay(); // 获取屏幕宽、高用
//            Window dialogWindow = dialog.getWindow();
//            WindowManager.LayoutParams p = dialogWindow.getAttributes(); // 获取对话框当前的参数值
//            p.height = (int) (d.getHeight() * 0.6); // 高度设置为屏幕的0.6
//            p.width = (int) (d.getWidth() * 0.65); // 宽度设置为屏幕的0.65
//            dialogWindow.setAttributes(p);


            return dialog;
        }

        public void dismiss()
        {
            dialog.dismiss();
        }

    }
}
